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These learnings and the culture that we have built together have worked for us, but that does not necessarily mean they would work for others. :)īefore we get into it, I want to add an important disclaimer. Supercellians from many different teams and offices shared their learnings, and I also added a few myself. So I asked Supercellians to share their learnings over the years.
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I thought it would be way cooler, though, if these learnings came from all of us, and not just me. We also try as often as possible to give back to the community that has supported us so much throughout the years, and we hope that some of these learnings would be helpful not just for colleagues in our industry but for building teams and companies in other areas, too.
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To celebrate this milestone, we thought it would be fun to share what we have learned with everyone who is into creating and playing games. And most importantly, they have been able to do so consistently over decades, in Nintendo’s case, for more than a hundred years!Īs this is only our first decade, we still have a long way to go, but that inspiration has remained constant as has our dream: To create games that are played for years and remembered forever.Īs we have approached our 10th birthday, we have been reflecting on our past, and all the memorable moments, successes, failures and learnings. All of these companies have been able to create successful entertainment products that are loved by millions all over the world. When we started the company, we were inspired by companies like Blizzard, Nintendo and Pixar. I want to thank all of the Supercellians, partners and, most importantly, players of our games who have gotten us to this point! Today is Supercell’s 10th birthday, and honestly I can’t believe it.